Looking for something to read? Here’s our guide to the best and biggest science-fiction and fantasy books of the month.
Special limited edition science-fiction hardcover novella by the Arthur C. Clarke Award-winning author. Only 1000 copies.
Scions have no limits. Scions do not die. And Scions do not disappear.
Sergeant Ted Regan has a problem. A son of one of the great corporate families, a Scion, has gone missing at the front. He should have been protected by his Ironclad – the lethal battle suits that make the Scions masters of war – but something has gone catastrophically wrong.
Now Regan and his men, ill equipped and demoralised, must go behind enemy lines, find the missing Scion, and uncover how his suit failed. Is there a new Ironclad-killer out there? And how are common soldiers lacking the protection afforded the rich supposed to survive the battlefield of tomorrow?
Gaelan Starfire is a farmer, happy to be a husband and a father; a careful, quiet, simple man. He’s also an immortal, peerless in the arts of war. Over the centuries, he’s worn many faces to hide his gift, but he is a man ill-fit for obscurity, and all too often he’s become a hero, his very names passing into legend: Acaelus Thorne, Yric the Black, Hrothan Steelbender, Tal Drakkan, Rebus Nimble.
But when Gaelan must take a job hunting down the world’s finest assassins for the beautiful courtesan-and-crimelord Gwinvere Kirena, what he finds may destroy everything he’s ever believed in.
A Pip & Flinx Adventure
Alan Dean Foster
The unexpected return of an old friend draws Flinx and Pip to the backward planet of Largess, whose seal-like denizens’ primitive technology and fractious clan politics have kept a wary Commonwealth from a profitable trade relationship. But now a rogue human employing forbidden advanced weaponry threatens to ignite a war among the Larians. And Flinx is just the man to stop it before it starts.
But once on Largess, Flinx discovers that his empathic abilities—usually his greatest asset—are rendered useless by the natives’ unique language, which is sung rather than spoken. Worse, the abduction of a powerful chieftain’s daughter has raised tensions to the boiling point. Now Flinx must depend on his own mettle—and of course Pip, the devoted minidrag with the deadly edge—to right wrongs, mend fences, and battle a cold-blooded adversary armed with enough firepower to blow them all away . . . and destroy the chance for peace in Largess forever.
Jim C. Hines
The Krakau came to Earth to invite humanity into a growing alliance of sentient species. However, they happened to arrive after a mutated plague wiped out half the planet, turned the rest into shambling, near-unstoppable animals, and basically destroyed human civilization. You know—your standard apocalypse.
The Krakau’s first impulse was to turn around and go home. (After all, it’s hard to have diplomatic relations with mindless savages who eat your diplomats.) Their second impulse was to try to fix us. Now, a century later, human beings might not be what they once were, but at least they’re no longer trying to eat everyone. Mostly.
Marion “Mops” Adamopoulos is surprisingly bright (for a human). As a Lieutenant on the Earth Mercenary Corps Ship Pufferfish, she’s in charge of the Shipboard Hygiene and Sanitation team. When a bioweapon attack wipes out the Krakau command crew and reverts the rest of the humans to their feral state, only Mops and her team are left with their minds intact.
Escaping the attacking aliens—not to mention her shambling crewmates—is only the beginning. Sure, Mops and her team of space janitors and plumbers can clean the ship as well as anyone, but flying the damn thing is another matter.
As they struggle to keep the Pufferfish functioning and find a cure for their crew, they stumble onto a conspiracy that could threaten the entire alliance… a conspiracy born from the truth of what happened on Earth all those years ago.
A ragtag crew of humans and posthumans discover alien technology that could change the fate of humanity… or awaken an ancient evil and destroy all life in the galaxy.
The shady crew of the White Raven run freight and salvage at the fringes of our solar system. They discover the wreck of a centuries-old exploration vessel floating light years away from its intended destination and revive its sole occupant, who wakes with news of First Alien Contact. When the crew break it to her that humanity has alien allies already, she reveals that these are very different extra-terrestrials… and the gifts they bestowed on her could kill all humanity, or take it out to the most distant stars.
Jonathan L. Howard
The Unfolded World is a bitter and unfriendly place for Daniel Carter and Emily Lovecraft. In this world, the Cold War never happened because the Soviet Union ceased to exist in 1941. In this world the Nazi Großdeutschland is the premier superpower, and is not merely tolerated but indulged because, in this world, the Holocaust happened behind the ruins of the Iron Curtain and consumed only Bolsheviks, Communists, and others the West was glad to see gone. In this world, there are monsters, and not all of them are human.
But even in the Unfolded World, there are still bills to pay and jobs to do. Carter finds himself working for the German secret security service to uncover the truth behind a major scientific joint project that is going suspiciously well. The trail takes Lovecraft and him to a distant, abandoned island, and a conspiracy that threatens everything. To fight it, Lovecraft must walk a perilously narrow path between forbidden knowledge and soul-destroying insanity.
Fortunately, she also has a shotgun.
Well, sort of. Life on Artemis, the first and only city on the moon, is tough if you’re not a rich tourist or an eccentric billionaire. So smuggling in the occasional harmless bit of contraband barely counts, right? Not when you’ve got debts to pay and your job as a porter barely covers the rent.
Everything changes when Jazz sees the chance to commit the perfect crime, with a reward too lucrative to turn down. But pulling off the impossible is just the start of her problems, as she learns that she’s stepped square into a conspiracy for control of Artemis itself—and that now, her only chance at survival lies in a gambit even riskier than the first.
S. A. Chakraborty
Nahri has never believed in magic. Certainly, she has power; on the streets of eighteenth-century Cairo, she’s a con woman of unsurpassed talent. But she knows better than anyone that the trades she uses to get by—palm readings, zars, healings—are all tricks, sleights of hand, learned skills; a means to the delightful end of swindling Ottoman nobles and a reliable way to survive.
But when Nahri accidentally summons an equally sly, darkly mysterious djinn warrior to her side during one of her cons, she’s forced to question all she believes. For the warrior tells her an extraordinary tale: across hot, windswept sands teeming with creatures of fire, and rivers where the mythical marid sleep; past ruins of once-magnificent human metropolises, and mountains where the circling birds of prey are not what they seem, lies Daevabad, the legendary city of brass—a city to which Nahri is irrevocably bound.
In Daevabad, within gilded brass walls laced with enchantments, behind the six gates of the six djinn tribes, old resentments are simmering. And when Nahri decides to enter this world, she learns that true power is fierce and brutal. That magic cannot shield her from the dangerous web of court politics. That even the cleverest of schemes can have deadly consequences.
After all, there is a reason they say to be careful what you wish for . . .
Ian C. Esslemont
Esslemont’s new prequel trilogy takes readers deeper into the politics and intrigue of the New York Times bestselling Malazan Empire. Dancer’s Lament focuses on the genesis of the empire, and features Dancer, the skilled assassin, who, alongside the mage Kellanved, would found the Malazan empire.
Seven years ago the Atargatis set off on a voyage to the Mariana Trench to film a mockumentary bringing to life ancient sea creatures of legend. It was lost at sea with all hands. Some have called it a hoax; others have called it a tragedy.
Now a new crew has been assembled. But this time they’re not out to entertain. Some seek to validate their life’s work. Some seek the greatest hunt of all. Some seek the truth. But for the ambitious young scientist Victoria Stewart this is a voyage to uncover the fate of the sister she lost.
Whatever the truth may be, it will only be found below the waves.
But the secrets of the deep come with a price.
In Oathbringer, the third volume of the New York Times bestselling Stormlight Archive, humanity faces a new Desolation with the return of the Voidbringers, a foe with numbers as great as their thirst for vengeance.
Dalinar Kholin’s Alethi armies won a fleeting victory at a terrible cost: The enemy Parshendi summoned the violent Everstorm, which now sweeps the world with destruction, and in its passing awakens the once peaceful and subservient parshmen to the horror of their millennia-long enslavement by humans. While on a desperate flight to warn his family of the threat, Kaladin Stormblessed must come to grips with the fact that the newly kindled anger of the parshmen may be wholly justified.
Nestled in the mountains high above the storms, in the tower city of Urithiru, Shallan Davar investigates the wonders of the ancient stronghold of the Knights Radiant and unearths dark secrets lurking in its depths. And Dalinar realizes that his holy mission to unite his homeland of Alethkar was too narrow in scope. Unless all the nations of Roshar can put aside Dalinar’s blood-soaked past and stand together—and unless Dalinar himself can confront that past—even the restoration of the Knights Radiant will not prevent the end of civilization.
Stephen R. Donaldson
Fire. Wind. Pestilence. Earthquake. Drought. Lightning.
These are the six Decimates, wielded by sorcerers for both good and evil.
But a seventh Decimate exists—the most devastating one of all…
For centuries, the realms of Belleger and Amika have been at war, with sorcerers from both sides harnessing the Decimates to rain blood and pain upon their enemy. But somehow, in some way, the Amikans have discovered and invoked a seventh Decimate, one that strips all lesser sorcery of its power. And now the Bellegerins stand defenseless.
Prince Bifalt, eldest son of the Bellegerin King, would like to see the world wiped free of sorcerers. But it is he who is charged with finding the repository of all of their knowledge, to locate the book of the seventh Decimate—and reverse the fate of his land.
All hope rests with Prince Bifalt. But the legendary library, which may or may not exist, lies beyond an unforgiving desert and treacherous mountains—and beyond the borders of his own experience. Wracked by hunger and fatigue, sacrificing loyal men along the way, Prince Bifalt will discover that there is a game being played by those far more powerful than he could ever imagine. And that he is nothing but a pawn…
The Passion of Cleopatra
Anne Rice and Christopher Rice
Ramses the Great, former pharaoh of Egypt, is reawakened by the elixir of life in Edwardian England. Now immortal with his bride-to-be, he is swept up in a fierce and deadly battle of wills and psyches against the once-great Queen Cleopatra. Ramses has reawakened Cleopatra with the same perilous elixir whose unworldly force brings the dead back to life. But as these ancient rulers defy one another in their quest to understand the powers of the strange elixir, they are haunted by a mysterious presence even older and more powerful than they, a figure drawn forth from the mists of history who possesses spectacular magical potions and tonics eight millennia old. This is a figure who ruled over an ancient kingdom stretching from the once-fertile earth of the Sahara to the far corners of the world, a queen with a supreme knowledge of the deepest origins of the elixir of life. She may be the only one who can make known to Ramses and Cleopatra the key to their immortality—and the secrets of the miraculous, unknowable, endless expanse of the universe.
Speeding through the night, Zack Westland seeks to put his nightmares behind him, at least for the moment. Yet when he stops for gas, the chittering sounds of cacodaimons remind him that there is no escape.
Calling upon his abilities as one of the Anakim—a tribe of angels trapped on Earth—Zack dispatches the hideous creatures and seeks to depart before the police can arrive. Then he sees something that chills him to the bone… A man wearing his face.
When a connection emerges between Zack’s doppelganger and a series of ritualistic murders, Zack must call upon his every ally to find this murderer before he can strike again. For all of them are targets, and the sadistic serial killer won’t stop until all are dead.
Sometimes things don’t work out exactly as planned.
The Mesan Alignment has a plan—one it’s been working on for centuries. A plan to remake the galaxy and genetically improve the human race—its way.
Until recently, things have gone pretty much as scheduled, but then the Alignment hit a minor bump in the road called the Star Empire of Manticore. So the Alignment engineered a war between the Solarian League, the biggest and most formidable interstellar power in human history. To help push things along, the Alignment launched a devastating sneak attack which destroyed the Royal Manticoran Navy’s industrial infrastructure.
And in order to undercut Manticore’s galaxy-wide reputation as a star nation of its word, it launched Operation Janus—a false-flag covert operation to encourage rebellions it knows will fail by promising Manticoran support. The twin purposes are to harden Solarian determination to destroy the Star Empire once and for all, and to devastate the Star Empire’s reputation with the rest of the galaxy.
But even the best laid plans can have unintended consequences, and one of those consequences in this case may just be a new dawn of freedom for oppressed star nations everywhere.
In the fourth installment of the Miriam Black series, Miriam heads to the southwest in search of another psychic who may be able to help her understand her curse, but instead finds a cult of domestic terrorists and the worst vision of death she’s had yet.
Miriam is becoming addicted to seeing her death visions, but she is also trying out something new: Hope. She is in search of another psychic who can help her with her curse, but instead finds a group of domestic terrorists in her deadliest vision to date.
Orson Scott Card
Orson Scott Card offers a Christmas gift to his millions of fans with A War of Gifts, a short novel set during Ender Wiggin’s first years at the Battle School where it is forbidden to celebrate religious holidays.
The children come from many nations, many religions; while they are being trained for war, religious conflict between them is not on the curriculum. But Dink Meeker, one of the older students, doesn’t see it that way. He thinks that giving gifts isn’t exactly a religious observation, and on Sinterklaas Day he tucks a present into another student’s shoe.
This small act of rebellion sets off a battle royal between the students and the staff, but some surprising alliances form when Ender comes up against a new student, Zeck Morgan. The War over Santa Claus will force everyone to make a choice.